4. Estructuras de control¶
4.1. Tipos Booleanos¶
>>> not True
False
>>> not False
True
4.2. Operadores Booleanos¶
- not
- and
- or
4.3. Operadores de relación¶
Símbolo | Operación |
> | Mayor que |
< | Menor que |
>= | Mayor o igual |
<= | Menor o igual |
== | Igual a |
!= | Distinto a |
>>> 45 > 34
True
>>> 23.1 >= 23
True
>>> 67.3 == 67
False
>>> 67.0 == 67
True
>>> 67.0 != 67
False
4.4. Condicionales¶
if
import random
random_number = random.randint(0, 10)
number = input('Adivina el número? ')
if random_number == int(number):
print('Correcto!!!')
if random_number > int(number):
print('mayor')
if random_number < int(number):
print('menor')
import random
random_number = random.randint(0, 10)
number = input('Adivina el número? ')
if random_number == int(number):
print('Correcto!!!')
elif random_number > int(number):
print('mayor')
elif random_number < int(number):
print('menor')
import random
def compara(random_number, number):
if random_number == number:
print('Correcto!!!')
return True
elif random_number > number:
print('mayor')
elif random_number < number:
print('menor')
return False
random_number = random.randint(0, 10)
number = input('Adivina el número? ')
end_game = compara(random_number, int(number))
if not end_game:
number = input('Adivina el número? ')
end_game = compara(random_number, int(number))
if not end_game:
number = input('Adivina el número? ')
end_game = compara(random_number, int(number))
4.5. Iteradores¶
Consideremos el siguiente programa:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | import random
def compara(random_number, number):
if random_number == number:
print('Correcto!!!')
return True
elif random_number > number:
print('mayor')
elif random_number < number:
print('menor')
return False
random_number = random.randint(0, 10)
number = input('Adivina el número? ')
end_game = compara(random_number, int(number))
if not end_game:
number = input('Adivina el número? ')
end_game = compara(random_number, int(number))
if not end_game:
number = input('Adivina el número? ')
end_game = compara(random_number, int(number))
|
Que pasa si subimos el rango de 0 a 100 y queremos dar 10 oportunidades al usuario?
while <condición>:
<bloque>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | import random
def compara(random_number, number):
if random_number == number:
print('Correcto!!!')
return True
elif random_number > number:
print('mayor')
elif random_number < number:
print('menor')
return False
random_number = random.randint(0, 20)
n = 0
while n < 3:
number = input('Adivina el número? ')
end_game = compara(random_number, int(number))
n += 1
|
Como podemos hacer para detenernos hasta que el usuario le atine?
Resultado
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | import random
def compara(random_number, number):
if random_number == number:
print('Correcto!!!')
return True
elif random_number > number:
print('mayor')
elif random_number < number:
print('menor')
return False
random_number = random.randint(0, 10)
end_game = False
while not end_game:
number = input('Adivina el número? ')
end_game = compara(random_number, int(number))
|
for <elemento> in <secuencia>:
<bloque>
alumnos = ['Luis', 'Ana', 'Adriana', 'Miguel', 'Monica', 'Gerardo', 'Gil']
for alumno in alumnos:
print(alumno)
calificacion = 0
alumnos = [
['Luis', 10],
['Ana', 9],
['Adriana', 8],
['Miguel', 7],
['Monica', 8],
['Gerardo', 10],
['Gil', 10],
['Adrian', 10]]
for alumno in alumnos:
calificacion += alumno[1]
promedio = calificacion / len(alumnos)
print(promedio)
Cuantos nombres empiezan con “A”?